- Age / Gender:
- 21, Male
- Austin, Texas
- All Stats >
I like to think of things that make me smile, then bundle up those smiles into silly, semi-violent, cartoon-shaped packages, and then give them to people over the internet! SMILES FOR ALL!!!
- Community Stats
Level 9 Filmmaker
Ranked as Town Watch
Contact Info / Websites
- The Fable Experiences
- 4 Movies
So, I've been away a while... not that it made any kind of impact, I'm sure, but I thought I'd catch you up on what I've been doing, just in case you were interested. Following is a list of all the things that have been keeping me busy and away from Newgrounds, literally every hour of every day since January:
1. I've been making a movie.
Turns out, it's a pretty complicated and time-consuming process. Now, there's also the fact that it's EXTREMELY ambitious for someone of my experience and resources. Also that it's rather long, somewhere between 60 and 70 minutes (it's hard to exactly tell just yet). Also, our budget has only been $3,500 from Kickstarter. And it's technically, I suppose, a school project, done entirely by "students." We've certainly used a lot of the school's resources, at least. On top of that, I've had... you know, other stuff. Classes, job, all that jazz. Oh, and I'm graduating forever in a month.
So yeah, busy year. That's why there hasn't been a Fable III Experience, or a new awesome website, or any other shorts or things that I've been wanting to make. I've literally not been able to spare a minute. I'm either working, passed out, or trying to recover for a bit so I can get back to working and passing out again.
It will all soon be over. For production is nearing its end, and we will have our first feature film, and an awesome one at that. I don't know how true this is, because I don't feel like researching it, but I like to think that it's uncommon for a few people in their early twenties to have produced an entire feature film, about superheroes of all things, featuring a huge cast and diverse locations, before they've finished college. I'm at least hoping that somethingwill come out of it, and that the pay-off will justify the effort... but we'll have to wait until 2014 to see. It still won't be out publicly right at the start (it's going through festivals first), but it will be done. And that means we can get back to making... well, everything else.
And we'll be doing it even faster than before (which isn't saying much, I know. But still). There will be no school or film to get in the way. Maybe a job, but whatever. Jobs don't have homework. AND, I will be training some of the other WLHQ members in the way of the Adobe, along with a few other skills, and they'll be helping out with stuff. So that will be nice.
Until then, we do at least have this to show for all our hard work: the trailer. If you enjoy it, we'd love to hear your opinion (if you don't enjoy it, too, I guess...)! It gets pretty nerve-wracking working on a project for two and a half years with no feedback, so any input is welcome.
Anyway, if you have been waiting on us, I thank you for your patience. It means a lot that you care enough to stick around. The best of days to you all, and Happy Halloween!
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Total Medals Earned: 169 (From 25 different games.)